![]() Battle Master enables Menacing Attack, Riposte, and Disarming Attack making for an ideal tank build. Once Lae’Zel reaches level 3, players have to choose between Battle Master or Eldritch Knight. Lae'Zel is also proficient in Acrobatics, Arcana, Athletics, Intimidation, and Survival. Her starting abilities are: Strength 17, Dexterity 13, Consitution 14, Intelligence 11, Wisdom 12, and Charisma 8. After getting off the ship she can be found just off the beach, locked in a cage by some Tieflings. She's the first companion you meet, practically ambushing players while they navigate through the prologue. And while all 5 of the companions are romanceable, Gale’s complicated yet heartfelt connection is possibly the most impactful of them all, keeping players completely entranced even outside of battle.Ī substantially trained and highly talented Githyanki Fighter, Lae’Zel is skilled in annihilating illithids - and anyone else who gets in her way. Adding him to the party won’t bore or annoy players, which is an added bonus to what he brings to the combat table. ![]() ![]() His personality, backstory, and overall character also make for a fun adventure as you learn more about him. Everything from casting Fireball to Armour of Agathys to summoning familiars - Gale can pull it off with finesse and ease. As a Wizard, he has endless spell options and cantrips, all of which can provide ample firepower on the frontline of a fight. Gale is proficient in Arcana, History, Investigation, and Insight. RELATED: Baldur's Gate 3 Early Access Saves Won't Transfer to the Final Game, So Go Crazy With his abilities starting at Strength 9, Dexterity 14, Consitution 15, Intelligence 16, Wisdom 11, and Charisma 13 he's a decently balanced Wizard. Players can find Gale near the entrance to the Druid's Grove, at the Roadside Cliffs waypoint. While Mystra may not have need of him anymore, Gale is a very handy and capable companion for any party combination. While he can be a bit too whiny for some players, beneath his spoiled noble brat facade, he’s a very complex and interesting character.Ī significantly skilled human Wizard who made the mistake of falling in love with the Goddess of Magic Gale has always strived to become Faerun's greatest spellcaster in history. Alongside Astarion’s abilities and skills, his character development is both entertaining and compelling. Both options can benefit any party, depending on if a spellcaster or a melee is needed. On the other hand, Arcane Trickster lets him cast spells such as Magic Missile, Sleep, and more. He also gets Second-Story Work, which reduces fall damage. Thief comes with Fast Hands, granting a second Bonus Action every round. When Astarion reaches level 3, players pick between Thief or Arcane Trickster subclasses. That said, he's also well versed in using Finesse Weapons, including dual-wielding daggers, allowing him to deal adequate damage on the front line. Using ranged weapons such as a bow pairs well with Astarion’s Stealth skills, allowing him to silently drop an enemy without notice. Astarion is also proficient in Acrobatics, Deception, History, Perception, Persuasion, Sleight of hand, and Stealth. His starting abilities are: Strength 8, Dexterity 17, Consitution 14, Intelligence 13, Wisdom 13, and Charisma 10. He’s most likely to be the third companion you can recruit and can be found southwest of the Roadside Cliffs, near the Natuiloid ship, feigning the need for help. Astarion is an aristocratic, High Elf, blood-sucking vampire Rogue.
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