![]() Always nice to find a game that gets straight to the action without a half hour of unskippable intro first (though the intro is unskippable).īut hang on, why does Samus walk like a tank? The left stick moves me forwards and backwards and turns me left and right, like I'm playing Doom with default keys. Once she's somersaulted out of her ship the camera does a few orbits of her to check her out, then flies into the back of her head GoldenEye 007 style.Īlright here I am, looking out at the outer hull of a spaceship covered in weird orange lines with a whole lot of HUD in my face. Hale also apparently provided the in-game voice (well, the miscellaneous grunts of pain) of Samus Aran, but the unused narration talks about her in the third person so it doesn't seem like it's Samus herself actually talking there.Īnyway in the final game all we're told is that an unidentified distress beacon has been tracked to a derelict space vessel in orbit above Tallon IV, so Samus has flown over to check it out, looking just as she did on the box art to Metroid II and Super Metroid. There's apparently another narration hidden on the disc that no one ever got to hear, supposedly recorded by legendary voice actor Jennifer Hale, which fills in some of the backstory. It's official: Samus Aran is the most important person who has ever lived in the Smash Bros. Here, another chapter of that history will be written." Her battles extend beyond her life and etch themselves into history. The light from a single person should be lost in space and time, but among the stars there's one light that burns brighter than all others: the light of Samus Aran. In the vast universe, the history of humanity is but a flash of light from a lone star. The original US version doesn't have it, but the people who played that weren't missing much. The game begins with a bit of narration, because I'm playing the European version. Maybe I like writing about video games? No, that doesn't seem right. There will also be writing under these screenshots because. Okay I'm going to play Metroid Prime for an amount of time somewhere between 'barely giving it a fair shot' and 'enough to bore the hell out of everyone reading', and take screenshots along the way. Though it was announced last month that they're taking over development on Metroid Prime 4! Is that a good thing? I wouldn't know, I haven't even played this first one yet. The series also skipped the Wii U afterwards, fading away again despite the run of continuous Metroid Prime sequels and spin-offs.ĭeveloper Retro Studios were responsible for the three main Metroid Prime games but after putting out the non-HD remake compilation Metroid Prime Trilogy for the Wii in 2009 they've been keeping themselves busy making Donkey Kong Country sequels instead. Though at the time this was released fans had actually been suffering through an eight year gap between games, as the series skipped the N64 era entirely. Plus it's been six years since I've played any of them and my memory's pretty fuzzy. I didn't realise the Metroid games had enough of a story to require making interquels, but that's probably because I rarely finish the things. It's definitely not the fifth game in the timeline as they've slotted it in between Metroid and Metroid II for whatever reason. It came out the exact same day as Metroid Fusion and I think that's considered to be the older twin (it even claims to be "METROID 4" when it starts up.) So I guess this is Metroid 5 then? This week on Super Adventures I'm playing Metroid Prime, the sequel to the legendary Super Metroid! Well, kind of. I think it might actually be Deus Ex, but I feel like it could turn into Perfect Dark at any moment. ![]() I'm trying to figure out what the game's moody title music reminds me of.
0 Comments
Leave a Reply. |